Hi, there!

I’m a Pipeline Developer for 3D art production pipelines. I specialize in writing tools for digital content creation, providing support to artists and other members of production, and equipping them with the tools they need to work smarter and faster. I have written tools for Maya, Nuke, 3ds Max, Blender and other digital content creation packages. My go-to language is Python, but I also have experience with JavaScript and other programming languages and frameworks.

My background is in production as a Lighting and Compositing artist. I’ve worked at ReelFX Creative Studios in projects like Free Birds, Book of Life, and Rock Dog and most recently Rooster Teeth Production on shows like RWBY.

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